Bejeweled 2 Deluxe (The Classic Returns). Five secret game play modes to unlock; Enhanced sound effects and epic soundtrack; Hint-on-demand feature.
Jason Kapalka Bejeweled 2 is a web-based game, sequel to, developed and published. In, Bejeweled 2 Deluxe was released. They both add extra game modes and features to the game. Bejeweled 2 Deluxe, like all PopCap titles, is available on a 'try before you buy' basis. Bejeweled 2 Deluxe was released for the as a downloadable game on November 22, 2005. Popcap also released a version for in, which is available from the.
Bejeweled 2 was also released for on the PlayStation Network on 29 January 29, 2009, on the via on 14 June 2010, and on on 29 June 2010. As with the original, Bejeweled 2 is based on the game mechanic. Bejeweled 2 features various secret gameplay modes that can be accessed by beating levels of Classic, Puzzle, Endless, and Action modes.
The game was named the 2001 Puzzle Game of the Year. Contents. Gameplay The objective of the game is to swap one gem with an adjacent one to form a chain of three or more gems of the same color. When such a chain is created, the gems disappear, causing randomly generated gems to fall from the top to take the matched gems' place. Sometimes, falling gems automatically line up, causing. This is called a cascade. There are several different available.
Classic The player tries to match gems together, and the resulting matches contribute to a level up bar at the bottom of the page. When the bar is filled, the player is warped onward to the next level. The game ends when the player runs out of moves. Classic Bejeweled can be beaten, barely. In fact, only one person has ever officially completed Bejeweled 2: Mike Leyde, a 57-year old steel contractor from Riverside, California. In 2009, Leyde achieved the highest score possible—2,147,483,647 points—after playing for more than 2,200 hours. Mike first discovered Bejeweled in 2005 when his son Brian bought him the game.
Bejeweled 2 wasn’t designed to show a higher number than this, so his game simply showed a blank where the score would go. Action Action is the new name for the original game's timed mode. The level begins with the level up bar halfway filled, which slowly depletes, giving the player limited time to complete the level. In action, the point values for matches are much higher. There is always at least one move that can be made and the game ends when the level up bar is empty. Puzzle Puzzle Mode is made up of several different scenarios. Each scenario can be solved by clearing the level of gems by using a certain combination of moves.
There are also several unique gems, including Bombs and Rocks. Endless Endless is an untimed and never ending version of Bejeweled 2.
The player can make moves at whatever pace they wish, without the worry of running out of moves. The scores for various gem combinations stay constant, regardless of the level. This game is intended to be relaxing or for beginners. At game level 280, Endless offers up an additional new game called 'Finity.'
Finity is not available on the iPhone version of the game. There is also a back door to unlock the Finity mode if you get bored with the Endless mode, which simply involves using the rename menu item to temporarily changing your user name, that works with both the Windows and Windows Mobile version. After 2,200 hours of gametime over a period of 3 years, Mike Leyde earned a score of 2,147,483,647, exceeding 2^31-1 as maximum programmed score, which flipped the score into negative values and blanked the screen, proving that even Endless mode is limited. Blitz Released as an add-on for the iPhone version and a standalone application on, Bejeweled Blitz requires players to gain as high a score as possible within one minute. Exclusive to this mode are multipliers and extra special gems. Special gems left over at the end are activated for bonus points.
Score results from this mode can be uploaded to Facebook. Secret modes In Bejeweled 2, several secret game modes can be unlocked. By reaching Level 18 in Classic Mode, a game mode called Twilight is unlocked. In this mode, the gravity changes with each move, alternating between gems falling from the top, and then from the bottom. It appears in the menu but not on the main screen. By reaching Level 9 in the Action Mode, a game mode called Hyper is unlocked. Hyper is like Action, but much faster paced, being four times faster.
However, the cascade continues if a legal move is found within half-a-second of the previous cascade, even if the gems have settled. By completing Puzzle Mode, the game mode Cognito is unlocked. Cognito is like Puzzle Mode, but with points and a separate high scores list, and you are unable to use hints without getting penalized 0 points for one level.
If Cognito is completed without using any clues for any puzzle, it will play the last puzzle endlessly. By completing level 280 in Endless Mode, a game mode called Finity is unlocked. It is like Action except that rocks and bombs are incorporated into the game field, and points are awarded only for gems that are destroyed by an explosion or Hyper Cube reaction. When you hover all of the game modes in order from Classic, Action, Endless, and Puzzle with your pointer 8 times, you automatically start the hidden 'Original Mode'.
This mode is like playing Bejeweled Classic. This means there are no power gems or hyper cubes. This mode has an auto save feature just like the other modes, and even has its own score board. However, if you want to reenter this game mode, you must perform the same task listed above. The Windows Mobile version has no hover overs and it automatically appears on the main menu screen where Classic was when you toggle the four of the five additional modes using the question mark. Gems Normal gems come in several different colors and cuts. There are also several other different types of gems, some of which are available only in certain modes.
Additional special gems appear after matches of more than three gems:. Power gems - These gems appear to be glowing brightly. When matched, they explode, causing massive point gain. They are formed by matching either four gems in a line, or five gems in two intersecting lines of three (i.e. A cross, a T, or an L).
Hyper cubes - These appear as colorful or as a rotating cube, depending on the Bedazzled platform and version. Hyper cubes are formed when a match of five gems in a line is made.
When a Hyper cube is swapped with a gem, all the gems of that color on the board are destroyed. If a Hyper cube is swapped with another Hyper cube, you only get 200 points for each cube. Bombs - Bombs are exclusive to Puzzle Mode. These have the appearance of with timers on them. When the timer gets down to 0, an explosion shatters all the gems around it. Rocks - Rocks are exclusive to Puzzle Mode. These appear as miniature, and can only be cleared off the board by hyper cubes or explosions caused by power gems or bombs.
Soundtrack Track listing All songs written and composed by, known by his demoscene nickname Skaven. Title Length 1.
'Autonomus' 1:53 2. 'Bejeweled 2 Theme' 2:28 3.
'Intro' 0:07 4. 'Beyond the Network' 1:06 5. 'The Journey Begins' 1:45 6. 'Rain of Lights' 1:27 7. 'LightStorm' 2:05 8.
'Sea of Amorphity' 2:25 9. 'Masked Intentions' 3:07 10. 'Routinoid' 2:30 11. 'Tunnel Society v2.0' 4:10 12. 'A New Beginning' (Intro) 0:22 13.
'Silent Conquest' 2:35 14. 'Schein' 2:16 15. 'Choose and Contemplate' 2:01 16. 'Breathing Love' 2:37 17. 'Jewels of Denial' 2:43 18. 'Autonomus' (Reprise) 1:54 Featured Video References.
.: February 19, 2011.: February 19, 2011 Mode(s) Bejeweled 2 is a. The sequel to, it was developed and published. In 2004, Bejeweled 2 Deluxe was released, which includes extra game modes and features.
Bejeweled 2 Deluxe was released for the as a downloadable game on November 22, 2005. In 2007, the game was released on the alongside another PopCap game, as a two-game compilation pack as PopCap Hits! PopCap also released a version for in 2008. Bejeweled 2 was also released for on the PlayStation Network on January 29 2009, on the via on June 14, 2010, and on on June 29, 2010, and for. As with the original Bejeweled, Bejeweled 2 is based on the game mechanic. Contents. Gameplay The objective of the game is to swap one gem with an adjacent one to form a chain of three or more gems of the same color.
When such a chain is created, the gems disappear, causing randomly generated gems to fall from the top to take the matched gems' place. Sometimes, falling gems automatically line up, causing. This is called a cascade. There are several different available, including various secret gameplay modes that can be accessed by beating levels of Classic, Puzzle, Endless, and Action modes.
Classic The tries to match three to five of the same color gems together either horizontally or vertically. Every legitimate move awards points to the player, which is stated at the bottom of the screen in the score bar. A normal swap is three gems. Once swapped, three new gems come in. A match of four gems creates a power gem.
Power gems explode gems so more score is added to the score bar. A match of five gems creates a hyper cube.
When swapped, a hypercube destroys any of the gems of the same color gem it was swapped with. The game ends when no more moves can be made. Eventually, by supplying hypercubes (to save the player from running out of moves), the player's score goes over 2,147,483,647 (2 31) by around level 439 with continued play. Action Action mode is similar to Classic, except that in Action mode, the score bar starts halfway full and slowly begins to retract, it starts draining faster after each level. As the player scores, the bar gets longer. The player's score is worth more on the bar since it is timed.
If the bar completely runs out, the game is over. Puzzle Puzzle Mode is made up of several different scenarios. Each scenario can be solved by clearing the level of gems by using a certain combination of moves. There are also several unique gems, including Bombs and Rocks. The player progresses by completing the puzzles on the planet. After four puzzles on the scenario are completed, the player can move on to the next scenario, or complete the current scenario by completing the last puzzle on the planet. The player can undo a move if it was a mistake.
The player can also use hints to help them. Hints will also tell the player that they need to undo a few matches up to a point where the puzzle can be solved. Puzzle does not appear on the and version of the game. Endless Endless is an untimed and never ending version of Bejeweled 2. The player can make moves at whatever pace they wish, without the worry of running out of moves.
The scores for various gem combinations stay constant, regardless of the level. This game is intended to be relaxing or for beginners. At game level 281, endless offers up an additional new game called 'Finity.' Finity is not available on the iOS version of the game. Main article: Bejeweled Blitz is released as an add-on for the version of Bejeweled 2.
It has features such as multipliers and extra special gems. Score results from this mode can be uploaded to. Coins earned during the game can be used to buy 'Boosts' which gives the player certain power-ups while playing. It also used to be available for, but has been removed from the site. Secret Modes There are four modes at the start of the game, but secret modes can be discovered. If one secret mode is unlocked, a?
Button will appear below the bottom on the warp ring on the main menu, clicking on it will show the secret modes. The secret modes do not appear on the WiiWare and mobile versions. Twilight If the player completes Level 18 in Classic Mode, Twilight Mode will be unlocked. The mode acts like Classic mode, but the pitch for all the sounds are lower, the speed is slowed down, and all the backdrops are darker and flipped over.
The gravity of the gems alter every time a move is made. Hyper This mode is unlocked after reaching Level 9 in Action mode. The mode plays the same, except that the game is sped up and the sounds are high pitched. If the player matches quickly they can get more score on their matches than they usually do.
Finity The player must reach level 281 in Endless Mode. The game acts like Action Mode, but the time bar decreases slower than Action and Hyper. The Rock (Coal) and Bomb gems from Puzzle Mode appear. Points are only awarded from explosions (explosion from Power or Bomb gems, destruction from Hypercubes), and the backdrops have their hue changed.
The progress bar will only add up if special gems are used. Cognito Unlocked by completing all 80 Puzzles in Puzzle mode. Acts like Puzzle mode, with score. When a Puzzle is finished, the progress bar increases. When filled up completely, the player goes to the next level. The game ends when all 80 puzzles are finished. If the player uses a hint, they will not be awarded any points from matching gems in that Puzzle, and progress bar does not increase for that Puzzle, even if undo is used.
Original A secret mode found by hovering over the 4 game modes clockwise on the menu. The game play is identical to, containing no power-up gems. References.